Render | |
Hull Damage | 331 |
Shield Damage | 165.5 |
Hull Damage/s | 1324.0 |
Shield Damage/s | 662.0 |
Refire Rate | 4.0 |
Energy usage/s | 967.6 |
Projectile Velocity | 700 |
Range | 540 |
Efficiency | 2.05 |
FLStat Rating | 891.86 |
G2 LS82-1 "Render" Energy Cannon
As gunboats became more compact and gained agility, bomber pilots were having difficulty engaging them with Supernova cannons or Nova torpedoes. To bridge the gap the Render cannons were produced. While not as energy efficient as the heavier antimatter weapons, the Render's speed allows bombers to target and hit gunboats more effectively.
The basis of the weapon's design was to be used on bomber craft to deliver significantly more damage per shot than traditional fighter weaponry. The drawback was that the weapon was very demanding on the bomber's energy core. So much so, that it was impractical to use on fighter craft.
When the first few models of the Render were deployed in the battlefield, factions who encountered them recognised the effectiveness of the gun and quickly reverse engineered their own copies. Today they have been widely adopted and used by all bomber deploying groups.
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NOTE: Page generated on the 15/12/2024 at 15:51:10 UTC