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Solaris Cruiser Turret
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v4.86
)This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 09.11.2012 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
Solaris Cruiser Turret | |
Energy Turret | |
Owner Faction | Sirius Civilian |
Weapon Class | Cruiser Turrets |
Turret Rotation | 180 deg/s |
Cargo Space | 5 |
Hit-Points | 70,000 |
Price | 850,000 |
This is a rapid-firing capital ship turret. Its design is similar to codename weapon bearing the same name. Solaris turrets have an additional short range targeting system, making them deadly accurate. This turret fires high velocity projectiles at the cost of damage and energy efficiency, and has the shortest range of all cruiser turrets.
Weapon Stats
- Hull Damage: 900 /round (3,600 /sec)
- 0.14:1 efficiency
- Energy Damage: 450 /round (1,800 /sec)
- 0.07:1 efficiency
- Refire Rate: 4.00 /sec
- Power Usage: 6,600 u/round (26,400 u/sec)
- Damage Type: Direct
Energy Pulse Stats
- Speed: 1,800 m/sec
- Travel Range: 1,008 meters
- Lifetime: 0.56 seconds
Projectile Image
- Please upload the cg_goldc_proj.png file.
Buy/Sell Locations
- The following bases are known to carry this item, although sales may be restricted to pilots with a high positive reputation.
Weaponry: | Light Fighter Guns, Heavy Fighter Guns, Elite Fighter Guns, Light Turrets, Bomber Guns, CODENAMES, Missiles & Torpedoes |
Weaponry: | Transport Turrets, Gunboat Turrets, Cruiser Turrets, Battlecruiser Turrets, Battleship Turrets |
Class: | Guns ~ Class 1, Class 2, Class 3, Class 4, Class 6, Class 8, Class 9
Turrets ~ Class 1, Class 2, Class 3, Class 4, Class 5, Class 6, Class 7, Class 8, Class 9, Class 10 |
Equipment: | Armor, Cargo Pods, Cloaking Devices, Countermeasures, Cruise Disruptors, Engines, IDs, Mines, Scanners, Shields, Thrusters |