Difference between revisions of "Mercenary ID"
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* Cannot use any transports with more than 3,800 cargo | * Cannot use any transports with more than 3,800 cargo | ||
− | Allowed ships: [[Civilian and Borderworld Fighters]], [[Bombers]], [[Freighters]], [[Transports]], [[Gunboats]] | + | Allowed ships: [[Civlian Fighters|Civilian]] and [[Borderworld Fighters]], [[Bombers]], [[Freighters]], [[Transports]], [[Gunboats]] |
Carrying unmounted IDs in your ship, as well as not equipping an ID, is a serious crime. | Carrying unmounted IDs in your ship, as well as not equipping an ID, is a serious crime. |
Revision as of 19:57, 8 October 2009
Pilot carrying this ID is a Mercenary, who :
- Can trade and escort traders
- Can hunt pirates, terrorists and lawfuls across Sirius
- Can fulfill lawful and unlawful bounty contracts
- Cannot pirate, but can provide security services for pirates who are pirating if paid to do so. Mercenaries can only fire on traders or smugglers in self-defense or if the trader or smuggler fires on the mercenary's employer.
- Cannot demand contraband unless specified in employer's bounty
- Cannot use any transports with more than 3,800 cargo
Allowed ships: Civilian and Borderworld Fighters, Bombers, Freighters, Transports, Gunboats
Carrying unmounted IDs in your ship, as well as not equipping an ID, is a serious crime.