Difference between revisions of "Mercenary ID"

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* Cannot use any transports with more than 3,800 cargo
 
* Cannot use any transports with more than 3,800 cargo
  
Allowed ships: [[Civilian and Borderworld Fighters]], [[Bombers]], [[Freighters]], [[Transports]], [[Gunboats]]
+
Allowed ships: [[Civlian Fighters|Civilian]] and [[Borderworld Fighters]], [[Bombers]], [[Freighters]], [[Transports]], [[Gunboats]]
  
 
Carrying unmounted IDs in your ship, as well as not equipping an ID, is a serious crime.
 
Carrying unmounted IDs in your ship, as well as not equipping an ID, is a serious crime.

Revision as of 19:57, 8 October 2009

Pilot carrying this ID is a Mercenary, who :

  • Can trade and escort traders
  • Can hunt pirates, terrorists and lawfuls across Sirius
  • Can fulfill lawful and unlawful bounty contracts
  • Cannot pirate, but can provide security services for pirates who are pirating if paid to do so. Mercenaries can only fire on traders or smugglers in self-defense or if the trader or smuggler fires on the mercenary's employer.
  • Cannot demand contraband unless specified in employer's bounty
  • Cannot use any transports with more than 3,800 cargo

Allowed ships: Civilian and Borderworld Fighters, Bombers, Freighters, Transports, Gunboats

Carrying unmounted IDs in your ship, as well as not equipping an ID, is a serious crime.

Availability