Consumer Goods | |
Cargo Space | 1 |
Decay Rate | no decay |
Default Price | 15$ |
High Risk Commodity | True |
CONSUMER GOODS
Once the basic necessities of survival have been met, most human beings look for ways to improve their life or to entertain themselves along the way. Consumer Goods satisfy these needs and include a broad range of relatively inexpensive bulk items such as clothing, toiletries, housewares, and Consumer Optronics. While most Consumer Goods are mass produced in automated factories, the ongoing rise in the prison population within the colonies has yielded a cheap labor force that many governments have turned to for handmade goods.
Properties
Base Price: $1
Container Hitpoints: 250
Cargo Space Per Unit: 1
Availability
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NOTE: This page was generated on the 15/12/2024 at 15:51:03. Server-side data may be changed on the server at any time, without any notice to the user community. The only authoritative source for in-game data is the game itself.