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EMP-1 Battleship Pulse Cannon
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)This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 09.11.2012 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
Battleship Pulse Cannon | |
Energy Turret | |
Owner Faction | Generic Civilian |
Weapon Class | Battleship Primary Turrets |
Turret Rotation | 35 deg/s |
Cargo Space | 5 |
Hit-Points | 100,000 |
Price | 9,550,000 |
Capable of obliterating most shields in only a few hits, shockwaves fired by the Pulse Cannon do not hit the target shield from one side, like other weapons, but rather spread instantly around the whole shield surface and wear it out from all sides. This large turret, however, requires so much power that it can only be mounted on battleships and space stations.
Weapon Stats
- Hull Damage: 2,100 /round (1,050 /sec)
- 0.01:1 efficiency
- Energy Damage: 35,200 /round (17,600 /sec)
- 0.18:1 efficiency
- Refire Rate: 0.50 /sec
- Power Usage: 200,000 u/round (100,000 u/sec)
- Damage Type: Direct
Energy Pulse Stats
- Speed: 800 m/sec
- Travel Range: 4,200 meters
- Lifetime: 5.25 seconds
Projectile Image
- Please upload the dsy_inferno_proj.png file.
Buy/Sell Locations
- The following bases are known to carry this item, although sales may be restricted to pilots with a high positive reputation.
Weaponry: | Light Fighter Guns, Heavy Fighter Guns, Elite Fighter Guns, Light Turrets, Bomber Guns, CODENAMES, Missiles & Torpedoes |
Weaponry: | Transport Turrets, Gunboat Turrets, Cruiser Turrets, Battlecruiser Turrets, Battleship Turrets |
Class: | Guns ~ Class 1, Class 2, Class 3, Class 4, Class 6, Class 8, Class 9
Turrets ~ Class 1, Class 2, Class 3, Class 4, Class 5, Class 6, Class 7, Class 8, Class 9, Class 10 |
Equipment: | Armor, Cargo Pods, Cloaking Devices, Countermeasures, Cruise Disruptors, Engines, IDs, Mines, Scanners, Shields, Thrusters |