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Difference between revisions of "EMP-4a Cruiser Pulse Cannon"
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− | {{ | + | {{version|4.86}} |
+ | {{Gun | ||
+ | | image = oc_turret_gunboat.png | ||
+ | | icon = equipicon_capturret.jpg | ||
+ | | projectile-image = dsy_inferno_proj.png | ||
+ | | short-name = Cruiser Pulse Cannon | ||
| full-name = EMP-4a Cruiser Pulse Cannon | | full-name = EMP-4a Cruiser Pulse Cannon | ||
− | | | + | | nickname = infernocannon_cruiser |
+ | | faction = [[Generic Civilian]] | ||
| description = Capable of obliterating most shields in only a few hits, shockwaves fired by the Pulse Cannon also do not hit the target shield from one side but rather spread instantly around the whole shield surface and wear it out from every direction, overwhelming the generator This turret was developed as a further modification of EMP technology and can be mounted on Cruiser-class ships since it requires less energy to fire. | | description = Capable of obliterating most shields in only a few hits, shockwaves fired by the Pulse Cannon also do not hit the target shield from one side but rather spread instantly around the whole shield surface and wear it out from every direction, overwhelming the generator This turret was developed as a further modification of EMP technology and can be mounted on Cruiser-class ships since it requires less energy to fire. | ||
− | | weapon-class = | + | | price = 4,480,000 |
− | | hull-damage = | + | | weapon-class = Cruiser Turrets |
− | | | + | | hull-damage = 1,600 |
− | | | + | | energy-damage = 18,600 |
− | + | | damage-type = [[Direct]] | |
| refire-rate = 0.50 | | refire-rate = 0.50 | ||
− | | | + | | projectile-speed = 950 |
− | | | + | | projectile-range = 2,999 |
− | | | + | | power-usage = 120,000 |
− | + | | projectile-lifetime = 4.70 | |
− | | places-sold = | + | | rotation = 40 |
+ | | cargo-space = 5 | ||
+ | | hit-points = 100,000 | ||
+ | | projectile-hit-points = 2 | ||
+ | | places-sold = | ||
{{{!}} class="wikitable collapsible collapsed" | {{{!}} class="wikitable collapsible collapsed" | ||
!Spoiler: Buying Locations | !Spoiler: Buying Locations | ||
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!Base!!Owner!!System!!Location | !Base!!Owner!!System!!Location | ||
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− | {{!}}[[ | + | {{!}}[[Vieques Shipyard]]{{!}}{{!}}[[Junker|Junker Guard]]{{!}}{{!}}[[Puerto Rico]]{{!}}{{!}}[[Liberty]] |
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+ | {{!}}[[Alabama Shipyard]]{{!}}{{!}}[[BHG Core]]{{!}}{{!}}[[Omega-56]]{{!}}{{!}}[[Border Worlds]] | ||
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+ | {{!}}[[Rhodes Shipyard]]{{!}}{{!}}[[Corsair|Corsair Guard]]{{!}}{{!}}[[Omicron-91]]{{!}}{{!}}[[Corsairs]] | ||
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Latest revision as of 13:25, 6 May 2017
Article possibly outdated (
This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 06.05.2017 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
v4.86
)This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 06.05.2017 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
Cruiser Pulse Cannon | |
Energy Turret | |
Owner Faction | Generic Civilian |
Weapon Class | Cruiser Turrets |
Turret Rotation | 40 deg/s |
Cargo Space | 5 |
Hit-Points | 100,000 |
Price | 4,480,000 |
Capable of obliterating most shields in only a few hits, shockwaves fired by the Pulse Cannon also do not hit the target shield from one side but rather spread instantly around the whole shield surface and wear it out from every direction, overwhelming the generator This turret was developed as a further modification of EMP technology and can be mounted on Cruiser-class ships since it requires less energy to fire.
Weapon Stats
- Hull Damage: 1,600 /round (800 /sec)
- 0.01:1 efficiency
- Energy Damage: 18,600 /round (9,300 /sec)
- 0.16:1 efficiency
- Refire Rate: 0.50 /sec
- Power Usage: 120,000 u/round (60,000 u/sec)
- Damage Type: Direct
Energy Pulse Stats
- Speed: 950 m/sec
- Travel Range: 2,999 meters
- Lifetime: 4.70 seconds
Projectile Image
- Please upload the dsy_inferno_proj.png file.
Buy/Sell Locations
- The following bases are known to carry this item, although sales may be restricted to pilots with a high positive reputation.
Weaponry: | Light Fighter Guns, Heavy Fighter Guns, Elite Fighter Guns, Light Turrets, Bomber Guns, CODENAMES, Missiles & Torpedoes |
Weaponry: | Transport Turrets, Gunboat Turrets, Cruiser Turrets, Battlecruiser Turrets, Battleship Turrets |
Class: | Guns ~ Class 1, Class 2, Class 3, Class 4, Class 6, Class 8, Class 9
Turrets ~ Class 1, Class 2, Class 3, Class 4, Class 5, Class 6, Class 7, Class 8, Class 9, Class 10 |
Equipment: | Armor, Cargo Pods, Cloaking Devices, Countermeasures, Cruise Disruptors, Engines, IDs, Mines, Scanners, Shields, Thrusters |