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"Hellfire" Rocket Pod
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)This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 02.11.2012 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
Hellfire Rocket Pod | |
Energy Gun | |
Owner Faction | Civilian |
Weapon Class | Bomber Guns |
Cargo Space | 4 |
Hit-Points | 9,000 |
Price | 1,500,520 |
The Rocket Pod is a recent innovation in bomber armaments. The weapon rapidly fires unguided rockets that are primarily designed to breach gunboat hulls, but also do significant damage to shielding. The ammunition limitations of the weapon forces pilots to make a well thought tactical decision regarding its deployment, but, when used effectively, it can devastate a gunboat. Bomber pilots are heavily discouraged from relying solely on the Rocket Pod, and are urged to use a well rounded complement of weapons.
Weapon Stats
- Hull Damage: 5,065 /round (30,390 /sec)
- 5065:1 efficiency
- Energy Damage: 2,532 /round (15,192 /sec)
- 2532:1 efficiency
- Refire Rate: 6.00 /sec
- Power Usage: 1 u/round (6 u/sec)
- Damage Type: Direct
Energy Pulse Stats
- Speed: 800 m/sec
- Travel Range: 800 meters
- Lifetime: 1.00 seconds
Buy/Sell Locations
- The following bases are known to carry this item, although sales may be restricted to pilots with a high positive reputation.
Weaponry: | Light Fighter Guns, Heavy Fighter Guns, Elite Fighter Guns, Light Turrets, Bomber Guns, CODENAMES, Missiles & Torpedoes |
Weaponry: | Transport Turrets, Gunboat Turrets, Cruiser Turrets, Battlecruiser Turrets, Battleship Turrets |
Class: | Guns ~ Class 1, Class 2, Class 3, Class 4, Class 6, Class 8, Class 9
Turrets ~ Class 1, Class 2, Class 3, Class 4, Class 5, Class 6, Class 7, Class 8, Class 9, Class 10 |
Equipment: | Armor, Cargo Pods, Cloaking Devices, Countermeasures, Cruise Disruptors, Engines, IDs, Mines, Scanners, Shields, Thrusters |