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O-EMP-01 "Paralyzer" EMP Missile Launcher
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)This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 08.11.2012 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
Paralyzer Missile | |
Missile Launcher | |
Owner Faction | Generic Civilian |
Weapon Class | Class 10 Guns |
Cargo Space | 0 |
Launcher Hit-Points | 6,752 |
Launcher Price | 194,580 |
Missile | |
Missile Price | 1,500 |
Based on an entirely new approach, The Paralyzer discharges the most powerful EMP on the market. Research shows that when used in combat, the Paralyzer can completely disrupt most shields in just one blast. Again this weapon serves as a very useful precursor to a follow-up attack, however further hits with the Paralyzer will also disable a target's powerplant and guns.
- Requires Paralyzer Missile
Weapon Stats
- Hull Damage: 196 /round (98 /sec)
- Energy Damage: 10,200 /round (5,100 /sec)
- Refire Rate: 0.50 /sec
- Power Usage: 0 u/round (0 u/sec)
- Damage Type: Direct
Missile Stats
- Seek Range: 1,000 meters
- Thrust Speed: 90 m/sec
- Lifetime: 13.75 seconds
- Travel Range: 1,237 meters
- Turn Rate: 166.16 deg/sec (2.9 rad/sec)
- Hit-Points: 2
Explosion Stats
- Explosion Radius: 16 meters
- Detonation Range: 2 meters
Buy/Sell Locations
- The following bases are known to carry this item, although sales may be restricted to pilots with a high positive reputation.
Weaponry: | Light Fighter Guns, Heavy Fighter Guns, Elite Fighter Guns, Light Turrets, Bomber Guns, CODENAMES, Missiles & Torpedoes |
Weaponry: | Transport Turrets, Gunboat Turrets, Cruiser Turrets, Battlecruiser Turrets, Battleship Turrets |
Class: | Guns ~ Class 1, Class 2, Class 3, Class 4, Class 6, Class 8, Class 9
Turrets ~ Class 1, Class 2, Class 3, Class 4, Class 5, Class 6, Class 7, Class 8, Class 9, Class 10 |
Equipment: | Armor, Cargo Pods, Cloaking Devices, Countermeasures, Cruise Disruptors, Engines, IDs, Mines, Scanners, Shields, Thrusters |