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Difference between revisions of "Industrial Materials"

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m (Buy/selllocations: Copypaste from Blue Jillies with a few fixes. Top 3 Buy/Sellpoints added)
(Buy/Selllocations: Planet New Berlin is in New Berlin. Obviously. Saint Quentin is GRP not EFL. Oversights Fixed)
 
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{{!}}[[Planet Manhattan]]{{!}}{{!}}[[Liberty Police]]{{!}}{{!}}[[New York]]{{!}}{{!}}[[Liberty]]{{!}}{{!}}no{{!}}{{!}}$227
 
{{!}}[[Planet Manhattan]]{{!}}{{!}}[[Liberty Police]]{{!}}{{!}}[[New York]]{{!}}{{!}}[[Liberty]]{{!}}{{!}}no{{!}}{{!}}$227
 
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{{!}}[[Planet New Berlin]]{{!}}{{!}}[[Rheinland Police]]{{!}}{{!}}[[Munich]]{{!}}{{!}}[[Rheinland]]{{!}}{{!}}no{{!}}{{!}}$515
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{{!}}[[Planet New Berlin]]{{!}}{{!}}[[Rheinland Police]]{{!}}{{!}}[[New Berlin]]{{!}}{{!}}[[Rheinland]]{{!}}{{!}}no{{!}}{{!}}$515
 
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{{!}}[[Planet New London]]{{!}}{{!}}[[Bretonia Police]]{{!}}{{!}}[[New London]]{{!}}{{!}}[[Bretonia]]{{!}}{{!}}no{{!}}{{!}}$582
 
{{!}}[[Planet New London]]{{!}}{{!}}[[Bretonia Police]]{{!}}{{!}}[[New London]]{{!}}{{!}}[[Bretonia]]{{!}}{{!}}no{{!}}{{!}}$582
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{{!}}[[Sabah Shipyard]]{{!}}{{!}}[[Colonials]]{{!}}{{!}}[[Coronado]]{{!}}{{!}}[[Independent Systems]]{{!}}{{!}}no{{!}}{{!}}$1203
 
{{!}}[[Sabah Shipyard]]{{!}}{{!}}[[Colonials]]{{!}}{{!}}[[Coronado]]{{!}}{{!}}[[Independent Systems]]{{!}}{{!}}no{{!}}{{!}}$1203
 
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{{!}}[[Saint-Quentin Space Colony]]{{!}}{{!}}[[EFL Oil & Machinery]]{{!}}{{!}}[[Picardy]]{{!}}{{!}}[[Gallia]]{{!}}{{!}}no{{!}}{{!}}$2225
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{{!}}[[Saint-Quentin Space Colony]]{{!}}{{!}}[[Gallic Royal Police]]{{!}}{{!}}[[Picardy]]{{!}}{{!}}[[Gallia]]{{!}}{{!}}no{{!}}{{!}}$2225
 
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{{!}}[[Sarcelles Shipping Facility]]{{!}}{{!}}[[IDF Shipping]]{{!}}{{!}}[[Ile-de-France]]{{!}}{{!}}[[Gallia]]{{!}}{{!}}no{{!}}{{!}}$1820
 
{{!}}[[Sarcelles Shipping Facility]]{{!}}{{!}}[[IDF Shipping]]{{!}}{{!}}[[Ile-de-France]]{{!}}{{!}}[[Gallia]]{{!}}{{!}}no{{!}}{{!}}$1820

Latest revision as of 20:20, 13 January 2018

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Article possibly outdated (
v4.89.2
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This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 13.01.2018 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
Industrial Materials
Error creating thumbnail: Unable to save thumbnail to destination
Commodity
Cargo Space 1
Decay Rate no decay
Default Price 200

Cargo containers registered as holding Industrial Materials may contain a large variety of items used in construction, mining, processing, agriculture, and manufacturing. These items may include heavy machines, machine parts, hand tools, construction materials, and other equipment or materials used in industry.


Buy/Sell Locations

The following bases either sell the item, or buy the item at a non-default price (possibly lower).

Disclaimer

The data listed on this page was generated from the default server configuration files on 13/01/2018. Server-side data may be changed on any server at any time, without any notice to the user community. The only authoritative source for in-game data is the game itself.