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Basic Cruiser Turret
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)This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 09.11.2012 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
Basic Cruiser Turret | |
Energy Turret | |
Owner Faction | Generic Civilian |
Weapon Class | Cruiser Turrets |
Turret Rotation | 70 deg/s |
Cargo Space | 5 |
Hit-Points | 70,000 |
Price | 300,000 |
Basic capital ship turrets are manufactured in different places of Sirius. With design similar to Liberty turrets, Basic turrets are cheaper, deal less damage, but have similar range and require less energy to fire than ordinary turrets.
Weapon Stats
- Hull Damage: 2,200 /round (4,400 /sec)
- 0.31:1 efficiency
- Energy Damage: 1,100 /round (2,200 /sec)
- 0.16:1 efficiency
- Refire Rate: 2.00 /sec
- Power Usage: 7,000 u/round (14,000 u/sec)
- Damage Type: Direct
Energy Pulse Stats
- Speed: 1,000 m/sec
- Travel Range: 1,750 meters
- Lifetime: 1.75 seconds
Projectile Image
- Please upload the li_capgun_01_proj.png file.
Buy/Sell Locations
- The following bases are known to carry this item, although sales may be restricted to pilots with a high positive reputation.
Weaponry: | Light Fighter Guns, Heavy Fighter Guns, Elite Fighter Guns, Light Turrets, Bomber Guns, CODENAMES, Missiles & Torpedoes |
Weaponry: | Transport Turrets, Gunboat Turrets, Cruiser Turrets, Battlecruiser Turrets, Battleship Turrets |
Class: | Guns ~ Class 1, Class 2, Class 3, Class 4, Class 6, Class 8, Class 9
Turrets ~ Class 1, Class 2, Class 3, Class 4, Class 5, Class 6, Class 7, Class 8, Class 9, Class 10 |
Equipment: | Armor, Cargo Pods, Cloaking Devices, Countermeasures, Cruise Disruptors, Engines, IDs, Mines, Scanners, Shields, Thrusters |