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Pharmaceuticals
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This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 11.04.2019 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
v4.89.2
)This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 11.04.2019 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
Pharmaceuticals | |
Error creating thumbnail: Unable to save thumbnail to destination | |
Commodity | |
Cargo Space | 1 |
Decay Rate | no decay |
Default Price | 100 |
Advanced Pharmaceutical research has now yielded an entirely new class of custom tailored Drugs. Using Scanners and Optronic Computers, Scientists can determine the precise molecular structure required for a Drug to be most effective in treating a particular disease or affliction. The resulting Drug is then assembled Molecule by Molecule from raw Polymers; however, prototype Drugs must be researched in zero-g to avoid the effects of gravitational pull which could disturb the delicate process.
Buy/Sell Locations
- The following bases either sell the item, or buy the item at a non-default price (possibly lower).
Disclaimer
- The data listed on this page was generated from the default server configuration files on 11/04/2019. Server-side data may be changed on any server at any time, without any notice to the user community. The only authoritative source for in-game data is the game itself.