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Colonists

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Revision as of 01:57, 19 April 2017 by Alex (talk | contribs) (Created page with "{{version|4.89.1}} {{Commodity | name = Colonists | nickname = commodity_colonists | description = Usually the second and largest wave to arrive after an expedition, Colonists...")
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Article possibly outdated (
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This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 19.04.2017 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
Colonists
Error creating thumbnail: Unable to save thumbnail to destination
Commodity
Cargo Space 1
Decay Rate no decay
Default Price 1,000

Usually the second and largest wave to arrive after an expedition, Colonists are individuals from all walks of life who emigrate in order to populate areas of established habitation prepared by the first arrivals, Settlers. Arriving in the order of thousands, Colonists help solidify territorial claims by greatly expanding the workforce of meager settlements into prosperous colonies and provide the much needed diversity required for any population to flourish.


Buy/Sell Locations

The following bases either sell the item, or buy the item at a non-default price (possibly lower).

Disclaimer

The data listed on this page was generated from the default server configuration files on 19/04/2017. Server-side data may be changed on any server at any time, without any notice to the user community. The only authoritative source for in-game data is the game itself.