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Difference between revisions of "Synthetic Marijuana"
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| default-price = 500 | | default-price = 500 | ||
| cargo-space = 1 | | cargo-space = 1 | ||
+ | | contraband1 = Rheinland | ||
+ | | contraband2 = Kusari | ||
+ | | contraband3 = Gallic | ||
| places-sold = | | places-sold = | ||
{{{!}} class="wikitable collapsible collapsed" | {{{!}} class="wikitable collapsible collapsed" |
Revision as of 02:47, 7 November 2012
This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 07.11.2012 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
Synthetic Marijuana | |
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Commodity | |
Cargo Space | 1 |
Decay Rate | no decay |
Default Price | 500 |
CONTRABAND |
Unfortunately, Alliance sleeper ships did not contain a single seed of marijuana. However, in 312 AS a previously unknown pharmaceutist and drug dealer Max Cryer from New Berlin, Rheinland created a new drug from a combination of local plants and synthetic components. The effect of the new drug resembled the effect of an ancient drug found on Earth before the exodus and known only from old books and encyclopedias. Therefore pills of new drug were called "synthetic marijuana". Cryer succeeded in forming secret agreements with leading pharmaceutical companies, and marijuana powder was added to many medicines in small dozes. This resulted in 400-600% sells increase for many medicines during only two years. At the same time, Cryer started to distribute the marijuana pills as an ordinary drug. Rheinland police soon found out the origin of new drug and put a stop to its mass production. They even caught Cryer, but at court were unable to prove his guilt. In 330 AS, 10 years after trial, Max Cryer used billions he earned on drug trade to found a new phamaceutical company in Liberty, known as Cryer Pharmaceuticals. Since then, synthetic marijuana became expensive and difficult to find, but it is known for sure that its production continues on some remote places away from House borders.
Contraband
- The following houses prohibit the possession of this item, and may flag your ship as hostile:
Buy/Sell Locations
- The following bases either sell the item, or buy the item at a non-default price (possibly lower).
Disclaimer
- The data listed on this page was generated from the default server configuration files on 7/11/2012. Server-side data may be changed on any server at any time, without any notice to the user community. The only authoritative source for in-game data is the game itself.