Difference between revisions of "CM-1 Countermeasure Dropper"
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{{Countermeasure | {{Countermeasure | ||
| full-name = CM-1 Countermeasure Dropper | | full-name = CM-1 Countermeasure Dropper |
Revision as of 12:36, 4 April 2012
Article possibly outdated (
This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 04.04.2012 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
v4.86Betas
)This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 04.04.2012 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
{{{short-name}}} | |
Dropper | |
Hit-Points | unknown |
Cargo Space | unknown |
Dropper Price | unknown |
Flare | |
Flare Price | unknown |
The CM-1Countermeasure dropper dispenses an expendable "package" of light, heat and electromagnetic radiation that attracts the attention incoming ordinance and draws it away from the ship.
- Requires Countermeasure Flare
Countermeasure Stats
- Decoy Effectiveness: 50%
- Decoy Range: 1000 meters
- Decoy Lifetime: 3 seconds
- Refire Rate: unknown /sec
- Power Usage: 1.88u
Buy/Sell Locations
- The following bases are known to carry this item, although sales may be restricted to pilots with a high positive reputation.
Weaponry: | Light Fighter Guns, Heavy Fighter Guns, Elite Fighter Guns, Light Turrets, Bomber Guns, CODENAMES, Missiles & Torpedoes |
Weaponry: | Transport Turrets, Gunboat Turrets, Cruiser Turrets, Battlecruiser Turrets, Battleship Turrets |
Class: | Guns ~ Class 1, Class 2, Class 3, Class 4, Class 6, Class 8, Class 9
Turrets ~ Class 1, Class 2, Class 3, Class 4, Class 5, Class 6, Class 7, Class 8, Class 9, Class 10 |
Equipment: | Armor, Cargo Pods, Cloaking Devices, Countermeasures, Cruise Disruptors, Engines, IDs, Mines, Scanners, Shields, Thrusters |