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ANC-2 "Nova" Antimatter Torpedo Launcher
This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 30.10.2012 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
Nova Torpedo | |
Missile Launcher | |
Owner Faction | Civilian |
Weapon Class | Bomber Torpedoes |
Cargo Space | 5 |
Launcher Hit-Points | 12,000 |
Launcher Price | 2,120,000 |
Missile | |
Missile Price | 3,000 |
Nova is the most devastating torpedo available to fighters in Sirius. It is an alternative to Supernova AN-3, being more reliable and energy-efficient. Torpedo based delivery allows massive amounts of antimatter to be carried and delivered with a large blast radius. What it lacks in penetration it makes up in additional damage that decimates all lightly armored targets. The launcher itself is pretty basic, except for a large antimatter generator. Torpedos are avaliable for sale at all specialised shops. Due to complex technology used they are always fairly expensive. Caution! Use only when your shields are on, massive shockwaves rip any fighter armor.
- Requires Nova Torpedo. Only bombers can fire this weapon.
Weapon Stats
- Hull Damage: 165,000 /round (33,000 /sec)
- 9.17:1 efficency
- Energy Damage: 82,500 /round (16,500 /sec)
- 4.58:1 efficency
- Refire Rate: 0.20 /sec
- Power Usage: 18,000 u/round (3,600 u/sec)
- Damage Type: Direct
Missile Stats
- Seek Range: 4,200 meters
- Thrust Speed: 165 m/sec
- Lifetime: 37.50 seconds
- Travel Range: 6,187 meters
- Turn Rate: 5.73 deg/sec (0.1 rad/sec)
- Hit-Points: 10,000
Explosion Stats
- Explosion Radius: 96 meters
- Detonation Range: 1 meters
Buy/Sell Locations
- The following bases are known to carry this item, although sales may be restricted to pilots with a high positive reputation.
Weaponry: | Light Fighter Guns, Heavy Fighter Guns, Elite Fighter Guns, Light Turrets, Bomber Guns, CODENAMES, Missiles & Torpedoes |
Weaponry: | Transport Turrets, Gunboat Turrets, Cruiser Turrets, Battlecruiser Turrets, Battleship Turrets |
Class: | Guns ~ Class 1, Class 2, Class 3, Class 4, Class 6, Class 8, Class 9
Turrets ~ Class 1, Class 2, Class 3, Class 4, Class 5, Class 6, Class 7, Class 8, Class 9, Class 10 |
Equipment: | Armor, Cargo Pods, Cloaking Devices, Countermeasures, Cruise Disruptors, Engines, IDs, Mines, Scanners, Shields, Thrusters |