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L-EMP-01 "Eraser" EMP Missile Launcher
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v4.86
)This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 08.11.2012 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
Eraser Missile | |
Missile Launcher | |
Owner Faction | Generic Civilian |
Weapon Class | Class 2 Guns |
Cargo Space | 0 |
Launcher Hit-Points | 400 |
Launcher Price | 500 |
Missile | |
Missile Price | 20 |
Delivering an EMP (Electromagnetic Pulse) that disrupts the target's shields and power plant and effectively crippling its defenses, the Eraser distinguishes itself as being the perfect weapon for a combined assault; following up with a Javelin or other missile of choice.
- Requires Eraser Missile
Weapon Stats
- Hull Damage: 16 /round (16 /sec)
- Energy Damage: 652 /round (652 /sec)
- Refire Rate: 1.00 /sec
- Power Usage: 0 u/round (0 u/sec)
- Damage Type: Direct
Missile Stats
- Seek Range: 1,000 meters
- Thrust Speed: 90 m/sec
- Lifetime: 13.75 seconds
- Travel Range: 1,237 meters
- Turn Rate: 166.16 deg/sec (2.9 rad/sec)
- Hit-Points: 2
Explosion Stats
- Explosion Radius: 16 meters
- Detonation Range: 4 meters
Buy/Sell Locations
- The following bases are known to carry this item, although sales may be restricted to pilots with a high positive reputation.
Weaponry: | Light Fighter Guns, Heavy Fighter Guns, Elite Fighter Guns, Light Turrets, Bomber Guns, CODENAMES, Missiles & Torpedoes |
Weaponry: | Transport Turrets, Gunboat Turrets, Cruiser Turrets, Battlecruiser Turrets, Battleship Turrets |
Class: | Guns ~ Class 1, Class 2, Class 3, Class 4, Class 6, Class 8, Class 9
Turrets ~ Class 1, Class 2, Class 3, Class 4, Class 5, Class 6, Class 7, Class 8, Class 9, Class 10 |
Equipment: | Armor, Cargo Pods, Cloaking Devices, Countermeasures, Cruise Disruptors, Engines, IDs, Mines, Scanners, Shields, Thrusters |