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Difference between revisions of "T4-2 "Lancer" Missile Launcher"
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| short-name = Lancer Missile | | short-name = Lancer Missile | ||
| full-name = T4-2 "Lancer" Missile Launcher | | full-name = T4-2 "Lancer" Missile Launcher | ||
+ | | nickname = missile01_mark04 | ||
| faction = [[Civilian]] | | faction = [[Civilian]] | ||
| description = In terms of cost verses damage potential, the Lancer Missile launcher is considered by many to be "the weapon of choice". Though its missiles have only moderate tracking abilities, this perceived drawback is more than overshadowed by its enormous payload capacity. | | description = In terms of cost verses damage potential, the Lancer Missile launcher is considered by many to be "the weapon of choice". Though its missiles have only moderate tracking abilities, this perceived drawback is more than overshadowed by its enormous payload capacity. | ||
Line 18: | Line 19: | ||
| damage-type = [[Direct]] | | damage-type = [[Direct]] | ||
| refire-rate = 0.33 | | refire-rate = 0.33 | ||
+ | | projectile-speed = 90 | ||
+ | | projectile-range = 1,237 | ||
| power-usage = 0 | | power-usage = 0 | ||
+ | | projectile-lifetime = 13.75 | ||
+ | | cargo-space = 0 | ||
| hit-points = 2,632 | | hit-points = 2,632 | ||
− | |||
− | |||
| projectile-hit-points = 2 | | projectile-hit-points = 2 | ||
− | |||
− | |||
− | |||
| projectile-seek-range = 1,000 | | projectile-seek-range = 1,000 | ||
| projectile-turn-rate = 2.9 | | projectile-turn-rate = 2.9 | ||
| explosion-radius = 30 | | explosion-radius = 30 | ||
+ | | detonation-distance = 4 | ||
| places-sold = | | places-sold = | ||
{{{!}} class="wikitable collapsible collapsed" | {{{!}} class="wikitable collapsible collapsed" |
Revision as of 14:16, 1 November 2012
Article possibly outdated (
This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 01.11.2012 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
v4.86
)This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 01.11.2012 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
Lancer Missile | |
Missile Launcher | |
Owner Faction | Civilian |
Weapon Class | Class 7 Guns |
Cargo Space | 0 |
Launcher Hit-Points | 2,632 |
Launcher Price | 24,790 |
Missile | |
Missile Price | 500 |
In terms of cost verses damage potential, the Lancer Missile launcher is considered by many to be "the weapon of choice". Though its missiles have only moderate tracking abilities, this perceived drawback is more than overshadowed by its enormous payload capacity.
- Requires Lancer Missile
Weapon Stats
- Hull Damage: 3,091 /round (1,020.03 /sec)
- Energy Damage: 1,545 /round (509.85 /sec)
- Refire Rate: 0.33 /sec
- Power Usage: 0 u/round (0 u/sec)
- Damage Type: Direct
Missile Stats
- Seek Range: 1,000 meters
- Thrust Speed: 90 m/sec
- Lifetime: 13.75 seconds
- Travel Range: 1,237 meters
- Turn Rate: 166.16 deg/sec (2.9 rad/sec)
- Hit-Points: 2
Explosion Stats
- Explosion Radius: 30 meters
- Detonation Range: 4 meters
Buy/Sell Locations
- The following bases are known to carry this item, although sales may be restricted to pilots with a high positive reputation.
Weaponry: | Light Fighter Guns, Heavy Fighter Guns, Elite Fighter Guns, Light Turrets, Bomber Guns, CODENAMES, Missiles & Torpedoes |
Weaponry: | Transport Turrets, Gunboat Turrets, Cruiser Turrets, Battlecruiser Turrets, Battleship Turrets |
Class: | Guns ~ Class 1, Class 2, Class 3, Class 4, Class 6, Class 8, Class 9
Turrets ~ Class 1, Class 2, Class 3, Class 4, Class 5, Class 6, Class 7, Class 8, Class 9, Class 10 |
Equipment: | Armor, Cargo Pods, Cloaking Devices, Countermeasures, Cruise Disruptors, Engines, IDs, Mines, Scanners, Shields, Thrusters |