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Difference between revisions of "T-MX2 "Sidewinder" Missile Launcher"
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| price = 388,000 | | price = 388,000 | ||
| ammo-price = 3,500 | | ammo-price = 3,500 | ||
− | | weapon-class = | + | | weapon-class = Class 10 Guns |
| hull-damage = 5,022 | | hull-damage = 5,022 | ||
| energy-damage = 2,511 | | energy-damage = 2,511 | ||
Line 21: | Line 21: | ||
| hit-points = 6,000 | | hit-points = 6,000 | ||
| cargo-space = 0 | | cargo-space = 0 | ||
+ | | detonation-distance = 2 | ||
| projectile-hit-points = 2 | | projectile-hit-points = 2 | ||
| projectile-speed = 93 | | projectile-speed = 93 |
Revision as of 21:16, 30 October 2012
Article possibly outdated (
This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 30.10.2012 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
v4.86
)This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 30.10.2012 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
Sidewinder Torpedo | |
Missile Launcher | |
Owner Faction | Civilian |
Weapon Class | Class 10 Guns |
Cargo Space | 0 |
Launcher Hit-Points | 6,000 |
Launcher Price | 388,000 |
Missile | |
Missile Price | 3,500 |
This new type of missile is designed primarily as a hybrid of current missile and torpedo technology. It delivers a solid punch, but still carries enough agility to be able to take down fighters in basic combat situations.
- Requires Sidewinder Missile
Weapon Stats
- Hull Damage: 5,022 /round (2,511 /sec)
- Energy Damage: 2,511 /round (1,255.5 /sec)
- Refire Rate: 0.50 /sec
- Power Usage: 0 u/round (0 u/sec)
- Damage Type: Direct
Missile Stats
- Seek Range: 2,000 meters
- Thrust Speed: 93 m/sec
- Lifetime: 19.75 seconds
- Travel Range: 1,836 meters
- Turn Rate: 252.10 deg/sec (4.4 rad/sec)
- Hit-Points: 2
Explosion Stats
- Explosion Radius: 35 meters
- Detonation Range: 2 meters
Buy/Sell Locations
- The following bases are known to carry this item, although sales may be restricted to pilots with a high positive reputation.
Weaponry: | Light Fighter Guns, Heavy Fighter Guns, Elite Fighter Guns, Light Turrets, Bomber Guns, CODENAMES, Missiles & Torpedoes |
Weaponry: | Transport Turrets, Gunboat Turrets, Cruiser Turrets, Battlecruiser Turrets, Battleship Turrets |
Class: | Guns ~ Class 1, Class 2, Class 3, Class 4, Class 6, Class 8, Class 9
Turrets ~ Class 1, Class 2, Class 3, Class 4, Class 5, Class 6, Class 7, Class 8, Class 9, Class 10 |
Equipment: | Armor, Cargo Pods, Cloaking Devices, Countermeasures, Cruise Disruptors, Engines, IDs, Mines, Scanners, Shields, Thrusters |