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Cargo Pods
This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 13.08.2015 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
Cargo pods are large, externally-mounted containers for carrying cargo. Their modular design allows them to be mounted and dismounted quickly, without having to unload the cargo in space. Some companies also convert the pods into highly-mobile, special-purpose facilities, such as self-contained machine shops, field hospitals, storage units, living quarters, and so forth.
Cargo pods also provide an important defensive function, in that they block weapons fire from making direct contact with the ship's hull. A ship with cargo pods can generally survive longer than a ship without them.
Most of the Civilian trains and transports use these pods, but most of the faction-specific cargo ships do not use them.
Cargo pods come in six different colors. They all have 4000 hit points, but do not all cost the same price.
Cargo Pods
Name | Hit Points |
Price |
---|---|---|
Red Cargo Pod | 4,000 | $12,000 |
Blue Cargo Pod | 4,000 | $10,000 |
Green Cargo Pod | 4,000 | $10,000 |
Yellow Cargo Pod | 4,000 | $8,000 |
White Cargo Pod | 4,000 | $4,000 |
Drab Cargo Pod | 4,000 | $4,000 |
Grey Cargo Pod | 4,000 | $6,000 |
Availability
Weaponry: | Light Fighter Guns, Heavy Fighter Guns, Elite Fighter Guns, Light Turrets, Bomber Guns, CODENAMES, Missiles & Torpedoes |
Weaponry: | Transport Turrets, Gunboat Turrets, Cruiser Turrets, Battlecruiser Turrets, Battleship Turrets |
Class: | Guns ~ Class 1, Class 2, Class 3, Class 4, Class 6, Class 8, Class 9
Turrets ~ Class 1, Class 2, Class 3, Class 4, Class 5, Class 6, Class 7, Class 8, Class 9, Class 10 |
Equipment: | Armor, Cargo Pods, Cloaking Devices, Countermeasures, Cruise Disruptors, Engines, IDs, Mines, Scanners, Shields, Thrusters |