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Difference between revisions of "CD89b "Hornet" Cruise Disruptor Launcher"
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| ammo-icon = equipicon_missiles.jpg | | ammo-icon = equipicon_missiles.jpg | ||
| short-name = Hornet Cruise Disruptor | | short-name = Hornet Cruise Disruptor | ||
− | | full-name = CD89b "Hornet" Cruise Disruptor | + | | full-name = CD89b "Hornet" Cruise Disruptor Launcher |
| nickname = cruise_disruptor01_mark02 | | nickname = cruise_disruptor01_mark02 | ||
| faction = [[Civilian]] | | faction = [[Civilian]] | ||
Line 22: | Line 22: | ||
| projectile-range = 1,442 | | projectile-range = 1,442 | ||
| power-usage = 0 | | power-usage = 0 | ||
+ | | projectile-lifetime = 1.78 | ||
| cargo-space = 0 | | cargo-space = 0 | ||
| hit-points = 7,500 | | hit-points = 7,500 | ||
| projectile-hit-points = 2 | | projectile-hit-points = 2 | ||
− | |||
− | |||
| projectile-seek-range = 3,000 | | projectile-seek-range = 3,000 | ||
| projectile-turn-rate = 8.7 | | projectile-turn-rate = 8.7 | ||
− | |||
| explosion-radius = 50 | | explosion-radius = 50 | ||
| detonation-distance = 13 | | detonation-distance = 13 |
Latest revision as of 04:59, 1 November 2012
Article possibly outdated (
This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 01.11.2012 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
v4.86
)This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 01.11.2012 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
Hornet Cruise Disruptor | |
Missile Launcher | |
Owner Faction | Civilian |
Weapon Class | Cruise Disruptors |
Cargo Space | 0 |
Launcher Hit-Points | 7,500 |
Launcher Price | 82,460 |
Missile | |
Missile Price | 500 |
Based on the design of the Wasp, the Hornet makes use of several key improvements and is largely considered the fastest missile available today. As with the Wasp, the Hornet has little or no conventional effect in combat, however it is extremely effective against ships that have either engaged their cruise engines or are about to do so. Targets that endure an attack from the Hornet remain unable to engage their cruise engines until the field effects that this very valuable piece of weaponry produces wear off.
- Requires Hornet Missile
Weapon Stats
- Hull Damage: 159 /round (159 /sec)
- Energy Damage: 79 /round (79 /sec)
- Refire Rate: 1.00 /sec
- Power Usage: 0 u/round (0 u/sec)
- Damage Type: Direct
Missile Stats
- Seek Range: 3,000 meters
- Thrust Speed: 808 m/sec
- Lifetime: 1.78 seconds
- Travel Range: 1,442 meters
- Turn Rate: 498.47 deg/sec (8.7 rad/sec)
- Hit-Points: 2
Explosion Stats
- Explosion Radius: 50 meters
- Detonation Range: 13 meters
Buy/Sell Locations
- The following bases are known to carry this item, although sales may be restricted to pilots with a high positive reputation.
Weaponry: | Light Fighter Guns, Heavy Fighter Guns, Elite Fighter Guns, Light Turrets, Bomber Guns, CODENAMES, Missiles & Torpedoes |
Weaponry: | Transport Turrets, Gunboat Turrets, Cruiser Turrets, Battlecruiser Turrets, Battleship Turrets |
Class: | Guns ~ Class 1, Class 2, Class 3, Class 4, Class 6, Class 8, Class 9
Turrets ~ Class 1, Class 2, Class 3, Class 4, Class 5, Class 6, Class 7, Class 8, Class 9, Class 10 |
Equipment: | Armor, Cargo Pods, Cloaking Devices, Countermeasures, Cruise Disruptors, Engines, IDs, Mines, Scanners, Shields, Thrusters |