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Difference between revisions of "T-96 "Sunslayer" Torpedo Launcher"
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| ammo-image = ku_dragon_torpedo.png | | ammo-image = ku_dragon_torpedo.png | ||
| ammo-icon = equipicon_torpedo.jpg | | ammo-icon = equipicon_torpedo.jpg | ||
− | | short-name = Sunslayer Torpedo | + | | short-name = Sunslayer Torpedo Launcher |
| full-name = T-96 "Sunslayer" Torpedo Launcher | | full-name = T-96 "Sunslayer" Torpedo Launcher | ||
+ | | nickname = torpedo01_mark02 | ||
| faction = [[Civilian]] | | faction = [[Civilian]] | ||
| description = Spawned from the weapon labs of the Military industrial complex, the Sunslayer is hands down the most destructive weapon in Sirius. Though using the same guidance system and components as the Starkiller, the Sunslayer's massive payload dwarfs its counterpart's - making it capable of delivering extreme damage to any target it comes in contact with. | | description = Spawned from the weapon labs of the Military industrial complex, the Sunslayer is hands down the most destructive weapon in Sirius. Though using the same guidance system and components as the Starkiller, the Sunslayer's massive payload dwarfs its counterpart's - making it capable of delivering extreme damage to any target it comes in contact with. | ||
Line 18: | Line 19: | ||
| damage-type = [[Direct]] | | damage-type = [[Direct]] | ||
| refire-rate = 0.25 | | refire-rate = 0.25 | ||
+ | | projectile-speed = 69 | ||
+ | | projectile-range = 3,881 | ||
| power-usage = 1,500 | | power-usage = 1,500 | ||
+ | | projectile-lifetime = 56.25 | ||
+ | | cargo-space = 0 | ||
| hit-points = 7,552 | | hit-points = 7,552 | ||
− | |||
− | |||
| projectile-hit-points = 5 | | projectile-hit-points = 5 | ||
− | |||
− | |||
− | |||
| projectile-seek-range = 2,700 | | projectile-seek-range = 2,700 | ||
| projectile-turn-rate = 0.3 | | projectile-turn-rate = 0.3 | ||
| explosion-radius = 64 | | explosion-radius = 64 | ||
+ | | detonation-distance = 4 | ||
| places-sold = | | places-sold = | ||
{{{!}} class="wikitable collapsible collapsed" | {{{!}} class="wikitable collapsible collapsed" |
Revision as of 15:13, 1 November 2012
Article possibly outdated (
This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 01.11.2012 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
v4.86
)This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 01.11.2012 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
Sunslayer Torpedo Launcher | |
Missile Launcher | |
Owner Faction | Civilian |
Weapon Class | Fighter Torpedoes |
Cargo Space | 0 |
Launcher Hit-Points | 7,552 |
Launcher Price | 219,480 |
Missile | |
Missile Price | 2,000 |
Spawned from the weapon labs of the Military industrial complex, the Sunslayer is hands down the most destructive weapon in Sirius. Though using the same guidance system and components as the Starkiller, the Sunslayer's massive payload dwarfs its counterpart's - making it capable of delivering extreme damage to any target it comes in contact with.
- Requires Sunslayer Torpedo
Weapon Stats
- Hull Damage: 19,500 /round (4,875 /sec)
- 13:1 efficency
- Energy Damage: 9,750 /round (2,437.5 /sec)
- 6.5:1 efficency
- Refire Rate: 0.25 /sec
- Power Usage: 1,500 u/round (375 u/sec)
- Damage Type: Direct
Missile Stats
- Seek Range: 2,700 meters
- Thrust Speed: 69 m/sec
- Lifetime: 56.25 seconds
- Travel Range: 3,881 meters
- Turn Rate: 17.19 deg/sec (0.3 rad/sec)
- Hit-Points: 5
Explosion Stats
- Explosion Radius: 64 meters
- Detonation Range: 4 meters
Buy/Sell Locations
- The following bases are known to carry this item, although sales may be restricted to pilots with a high positive reputation.
Weaponry: | Light Fighter Guns, Heavy Fighter Guns, Elite Fighter Guns, Light Turrets, Bomber Guns, CODENAMES, Missiles & Torpedoes |
Weaponry: | Transport Turrets, Gunboat Turrets, Cruiser Turrets, Battlecruiser Turrets, Battleship Turrets |
Class: | Guns ~ Class 1, Class 2, Class 3, Class 4, Class 6, Class 8, Class 9
Turrets ~ Class 1, Class 2, Class 3, Class 4, Class 5, Class 6, Class 7, Class 8, Class 9, Class 10 |
Equipment: | Armor, Cargo Pods, Cloaking Devices, Countermeasures, Cruise Disruptors, Engines, IDs, Mines, Scanners, Shields, Thrusters |