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CT-401 Transport Pulse Turret
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)This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 20.01.2018 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
Transport Pulse Turret | |
Energy Turret | |
Owner Faction | Generic Civilian |
Weapon Class | Transport Turrets |
Turret Rotation | 60 deg/s |
Cargo Space | 5 |
Hit-Points | 20,000 |
Price | 300,000 |
A pulse based turret for use by Transports, which fires a relatively slow EMP charge. This weapon is best employed against large, slow targets.
Weapon Stats
- Hull Damage: 20 /round (60.6 /sec)
- 0.08:1 efficiency
- Energy Damage: 990 /round (2,999.7 /sec)
- 4.13:1 efficiency
- Refire Rate: 3.03 /sec
- Power Usage: 240 u/round (727.2 u/sec)
- Damage Type: Direct
Energy Pulse Stats
- Speed: 700 m/sec
- Travel Range: 1,281 meters
- Lifetime: 1.83 seconds
Projectile Image
- Error creating thumbnail: Unable to save thumbnail to destination
Buy/Sell Locations
- The following bases are known to carry this item, although sales may be restricted to pilots with a high positive reputation.
Weaponry: | Light Fighter Guns, Heavy Fighter Guns, Elite Fighter Guns, Light Turrets, Bomber Guns, CODENAMES, Missiles & Torpedoes |
Weaponry: | Transport Turrets, Gunboat Turrets, Cruiser Turrets, Battlecruiser Turrets, Battleship Turrets |
Class: | Guns ~ Class 1, Class 2, Class 3, Class 4, Class 6, Class 8, Class 9
Turrets ~ Class 1, Class 2, Class 3, Class 4, Class 5, Class 6, Class 7, Class 8, Class 9, Class 10 |
Equipment: | Armor, Cargo Pods, Cloaking Devices, Countermeasures, Cruise Disruptors, Engines, IDs, Mines, Scanners, Shields, Thrusters |