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Difference between revisions of "Civilian ID"

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(Fixing links to Beaumont Base.)
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|[[LPI Huntsville]]||[[Liberty Police, Inc.]]||[[Texas]]||[[Liberty]]
 
|[[LPI Huntsville]]||[[Liberty Police, Inc.]]||[[Texas]]||[[Liberty]]
 
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|[[Beaumont Base]]||[[Junkers]]||[[Texas]]||[[Liberty]]
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|[[Beaumont Base (Texas)|Beaumont Base]]||[[Junkers]]||[[Texas]]||[[Liberty]]
 
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|[[LPI Sugarland]]||[[Liberty Police, Inc.]]||[[Texas]]||[[Liberty]]
 
|[[LPI Sugarland]]||[[Liberty Police, Inc.]]||[[Texas]]||[[Liberty]]

Revision as of 19:25, 20 January 2012

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Article possibly outdated (
v4.86
)

This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 20.01.2012 (DD/MM/YYYY). You may help by updating it, often by using the code generator.

Pilot carrying this ID is a Civilian, who :

  • 1. Can fire on other ships only in selfdefense.
  • 2. Cannot use any transports with more than 2,200 cargo.
  • 3. Cannot participate in unlawful actions.
  • 4: May not be attacked if the player is under level 30.

Allowed ships: Fighters, Freighters, Transports

Carrying unmounted IDs in your ship, as well as not equipping an ID, is against the server rules and can lead to sanctions.

Availability