Difference between revisions of "Recruit ID"

From Discovery Wiki
Jump to navigationJump to search
Line 11: Line 11:
  
 
Allowed ships: [[Fighters]], [[Bombers]], [[Freighters]], [[Transports]], [[Gunboats]].
 
Allowed ships: [[Fighters]], [[Bombers]], [[Freighters]], [[Transports]], [[Gunboats]].
 +
 +
'''Warning: Using this ID for not any of the purposes shown here can or may be subjected to sanctions.'''
 
==Availability==
 
==Availability==
 
  {| class="wikitable collapsible collapsed"
 
  {| class="wikitable collapsible collapsed"

Revision as of 00:29, 10 September 2014

Warning.png
Article possibly outdated (
v4.87
)

This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 10.09.2014 (DD/MM/YYYY). You may help by updating it, often by using the code generator.

Players using this non-roleplay ID, who:

This ID is for the sole purpose of setting up a character, and the ship carrying this ID does not exist within roleplay.

  • Cannot participate in the server roleplay.
  • Cannot trade or escort traders.
  • Cannot enter Connecticut.

The Recruit ID is intended to allow players to gain sufficient reputation to get another ID. This ID is a temporary one and should be treated as such.

Allowed ships: Fighters, Bombers, Freighters, Transports, Gunboats.

Warning: Using this ID for not any of the purposes shown here can or may be subjected to sanctions.

Availability