Difference between revisions of "Recruit ID"

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The Recruit ID is intended to allow players to gain sufficient reputation to get another ID. This ID is a temporary one and should be treated as such.
 
The Recruit ID is intended to allow players to gain sufficient reputation to get another ID. This ID is a temporary one and should be treated as such.
 
  
 
Allowed ships: [[Fighters]], [[Bombers]], [[Freighters]], [[Transports]], [[Gunboats]].
 
Allowed ships: [[Fighters]], [[Bombers]], [[Freighters]], [[Transports]], [[Gunboats]].

Revision as of 15:56, 26 October 2013

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Article possibly outdated (
v4.86
)

This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 26.10.2013 (DD/MM/YYYY). You may help by updating it, often by using the code generator.

Players using this non-roleplay ID, who:

This ID is for the sole purpose of setting up a character, and the ship carrying the ID does not exist within roleplay.

  • Cannot participate in the server roleplay.
  • Cannot trade or escort traders.
  • Cannot enter Connecticut.

The Recruit ID is intended to allow players to gain sufficient reputation to get another ID. This ID is a temporary one and should be treated as such.

Allowed ships: Fighters, Bombers, Freighters, Transports, Gunboats.

Availability