YellowWarningTriangle.png This wiki is closed in favour of the new wiki. Information shown is likely to be very out of date.

Difference between revisions of "Recruit ID"

From Discovery Wiki
Jump to navigationJump to search
(Fixing links to Beaumont Base.)
Line 10: Line 10:
  
 
Carrying unmounted IDs in your ship, as well as not equipping an ID, is against the server rules and can lead to sanctions.
 
Carrying unmounted IDs in your ship, as well as not equipping an ID, is against the server rules and can lead to sanctions.
*
 
 
==Availability==
 
==Availability==
 
{| class="wikitable collapsible collapsed"
 
{| class="wikitable collapsible collapsed"

Revision as of 16:18, 17 February 2012

Warning.png
Article possibly outdated (
v4.86
)

This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 17.02.2012 (DD/MM/YYYY). You may help by updating it, often by using the code generator.

Pilot carrying this ID is a Recruit, who:

  • 1. Cannot trade or escort traders.
  • 2. Can fire on other ships only in selfdefense.
  • The Recruit ID is intended to allow players to gain sufficient reputation to get another (faction) ID, by doing missions for that faction. This ID is a temporary one and should be treated as such.

Allowed ships: Fighters, Bombers, Freighters

Carrying unmounted IDs in your ship, as well as not equipping an ID, is against the server rules and can lead to sanctions.

Availability