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Difference between revisions of "CD88a "Wasp" Cruise Disruptor Launcher"
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| short-name = Wasp Cruise Disruptor | | short-name = Wasp Cruise Disruptor | ||
| full-name = CD88a "Wasp" Cruise Disruptor Launcher | | full-name = CD88a "Wasp" Cruise Disruptor Launcher | ||
+ | | nickname = cruise_disruptor01_mark01 | ||
| faction = [[Civilian]] | | faction = [[Civilian]] | ||
| description = Originally designed to help local law enforcement stop fleeing pirates, the Wasp uses a complex guidance and deployment system to effectively disrupt a target's ability to maintain cruise velocity. | | description = Originally designed to help local law enforcement stop fleeing pirates, the Wasp uses a complex guidance and deployment system to effectively disrupt a target's ability to maintain cruise velocity. | ||
Line 13: | Line 14: | ||
| price = 1,980 | | price = 1,980 | ||
| ammo-price = 50 | | ammo-price = 50 | ||
− | | weapon-class = | + | | weapon-class = Cruise Disruptors |
| hull-damage = 37 | | hull-damage = 37 | ||
| energy-damage = 18 | | energy-damage = 18 | ||
| damage-type = [[Direct]] | | damage-type = [[Direct]] | ||
| refire-rate = 1.00 | | refire-rate = 1.00 | ||
+ | | projectile-speed = 716 | ||
+ | | projectile-range = 1,278 | ||
| power-usage = 0 | | power-usage = 0 | ||
+ | | projectile-lifetime = 1.78 | ||
+ | | cargo-space = 0 | ||
| hit-points = 4,215 | | hit-points = 4,215 | ||
− | |||
− | |||
| projectile-hit-points = 2 | | projectile-hit-points = 2 | ||
− | |||
− | |||
− | |||
| projectile-seek-range = 2,500 | | projectile-seek-range = 2,500 | ||
| projectile-turn-rate = 8.7 | | projectile-turn-rate = 8.7 | ||
| explosion-radius = 50 | | explosion-radius = 50 | ||
+ | | detonation-distance = 13 | ||
| places-sold = | | places-sold = | ||
{{{!}} class="wikitable collapsible collapsed" | {{{!}} class="wikitable collapsible collapsed" | ||
Line 960: | Line 961: | ||
{{!}}[[Altona Station]]{{!}}{{!}}[[Republican Shipping]]{{!}}{{!}}[[Hamburg]]{{!}}{{!}}[[Rheinland]] | {{!}}[[Altona Station]]{{!}}{{!}}[[Republican Shipping]]{{!}}{{!}}[[Hamburg]]{{!}}{{!}}[[Rheinland]] | ||
{{!}}- | {{!}}- | ||
− | {{!}}[[ | + | {{!}}[[Lübeck Border Station]]{{!}}{{!}}[[Rheinland Police]]{{!}}{{!}}[[Hamburg]]{{!}}{{!}}[[Rheinland]] |
{{!}}- | {{!}}- | ||
{{!}}[[Wedel Mining Facility]]{{!}}{{!}}[[Unioners]]{{!}}{{!}}[[Hamburg]]{{!}}{{!}}[[Rheinland]] | {{!}}[[Wedel Mining Facility]]{{!}}{{!}}[[Unioners]]{{!}}{{!}}[[Hamburg]]{{!}}{{!}}[[Rheinland]] |
Latest revision as of 13:37, 10 March 2013
Article possibly outdated (
This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 10.03.2013 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
v4.86
)This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 10.03.2013 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
Wasp Cruise Disruptor | |
Missile Launcher | |
Owner Faction | Civilian |
Weapon Class | Cruise Disruptors |
Cargo Space | 0 |
Launcher Hit-Points | 4,215 |
Launcher Price | 1,980 |
Missile | |
Missile Price | 50 |
Originally designed to help local law enforcement stop fleeing pirates, the Wasp uses a complex guidance and deployment system to effectively disrupt a target's ability to maintain cruise velocity.
- Requires Wasp Missile
Weapon Stats
- Hull Damage: 37 /round (37 /sec)
- Energy Damage: 18 /round (18 /sec)
- Refire Rate: 1.00 /sec
- Power Usage: 0 u/round (0 u/sec)
- Damage Type: Direct
Missile Stats
- Seek Range: 2,500 meters
- Thrust Speed: 716 m/sec
- Lifetime: 1.78 seconds
- Travel Range: 1,278 meters
- Turn Rate: 498.47 deg/sec (8.7 rad/sec)
- Hit-Points: 2
Explosion Stats
- Explosion Radius: 50 meters
- Detonation Range: 13 meters
Buy/Sell Locations
- The following bases are known to carry this item, although sales may be restricted to pilots with a high positive reputation.
Weaponry: | Light Fighter Guns, Heavy Fighter Guns, Elite Fighter Guns, Light Turrets, Bomber Guns, CODENAMES, Missiles & Torpedoes |
Weaponry: | Transport Turrets, Gunboat Turrets, Cruiser Turrets, Battlecruiser Turrets, Battleship Turrets |
Class: | Guns ~ Class 1, Class 2, Class 3, Class 4, Class 6, Class 8, Class 9
Turrets ~ Class 1, Class 2, Class 3, Class 4, Class 5, Class 6, Class 7, Class 8, Class 9, Class 10 |
Equipment: | Armor, Cargo Pods, Cloaking Devices, Countermeasures, Cruise Disruptors, Engines, IDs, Mines, Scanners, Shields, Thrusters |